Skip to ContentVin Burnham

About Vinilla

Biography Showreel CV Press Contact
Film Advertising Television Theatre The Little Costume Shop Children's Characters
Costume Design Consultancy News Awards Archive The Team Links

Press Cutting

Total Film Magazine - 1998

 
Total Film Magazine Article
My family has always been in showbiz. My sister's a costume designer, my grandfather was a 1920s silent movie actor before becoming an opera singer and my 81-year-old dad's currently appearing in a TV ad for credit cards.

My career started in the theatre in 1969, when I worked for the Royal Opera House. I couldn't sew terribly well when I started and I still can't now, so I spent my time making mouse costumes, head-dresses for Swan Lake and pantomime horses. Probably because of that, my thing has always been sculpting and dying fabric.

1979: THE MONSTER YEARS

I started working for costume designer James Acheson on a series of projects including Terry Gilliam's Time Bandits and Brazil. James is my mentor; very exacting, very creative. From the start I worked on more unusual costume projects. I now call myself a "special-effects costume designer" because nobody would ever think of phoning me up to do modern drama or even a Merchant Ivory-type period piece. I tend to do fantasy work or things verging of special effects - costumes that incorporate mechanics; wings or tails - that sort of thing.

For Jim Hensons's The Dark Crystal I designed costumes for creatures, more animal and reptile, which was much more interesting than doing humans. We looked at historical costume, but then went off at a tangent and tried to use textures that didn't even resemble fabrics; materials that looked like cobwebs, bark or mosses. Everything had to be strange.

1989: THE BAT YEARS

Probably the most recognisable costume I've ever made is Batman's. I'd originally turned the job down, but the film's costume designer Bob Ringwood convinced me to sculpt just the head. By the time I'd finished that, I really wanted to do the whole thing.

The suit was foam latex and very tight-fitting and the only way to get a perfect fit was to sculpt over the top of a fibreglass cast of the actor. To be life-cast, a person has to stand absolutely still for about two-and-a-half hours while a team of mould makers cover them in plaster and brace them in a wooden frame. It's incredibly claustrophobic.

Vin Burnham on a career that's involved dressing monsters, greasing up Heather Graham and wrapping Michael Keaton in bat-shaped rubber latex.

Vin Burnham on a career that's involved dressing monsters, greasing up Heather Graham and wrapping Michael Keaton in bat-shaped rubber latex.

For Batman Returns we used a medical laser to scan Michael Keaton and digitally created a cast that was four per cent bigger than him; thus we were able to counteract the four per cent shrinkage of the foam during manufacture.

We had much more money and preparation time for the second film, so my team took over after making the prototypes for Batman, Catwoman and The Penguin. The "Batshop" in Burbank, California was a hive of activity and creative tension - lots of drama and lots of Hollywood politics, with a team of 40 artists and more than 100 suits to wrangle. I started off as a sculptor but ended up as a social worker.

1997: THE SPACE AGE

Jean-Paul Gaultier designed all the fashion clothing for The Fifth Element, while I was responsible for the costume-effects design, like the Mangalores' outfits and the New York cops' body armour. These were good practice for Lost in Space.

Everything on Lost in Space had to be done at breakneck speed because the actors were chosen so late in the day, and we worked seven days a week for four months. To be life-cast, Heather Graham had to fly overnight from New York to LA. She arrived at 7am, had two hours sleep, then spent the next three hours being covered in Nivea, then plaster.

After a quick shower at my hotel room, she immediately returned to New York and was back on a film set shooting the following morning.

Director Stephen Hopkins wanted space clothing with street-cred, so he wasn't into doing anything extraordinarily sci-fi. We made complete mock-ups of the costumes out of cheap material called platizote, which is a cross between polystyrene and foam. These were approved by the director, the production designer and, importantly, the stunt co-ordinator.

The actual cryosuites were made in foam latex, the same as the Batman suit. But there was only one Batman mould to fit one man. On Lost in Space, we had six people - men, women and children - so there was no doubling up and everything had to fit precisely. It was a huge amount of work to do in a very short time.

Wearing a foam suit under the studio lighting is the same as wearing a thick wetsuit in a desert - very hot, very uncomfortable. And actors become even more annoyed by the long preparation time and constant suit maintenance. But they just have to learn to grin and bear the discomfort, especially as most performers have to be glued into their costumes to prevent visible zips. We learn as we go along; Batman's later suits had flies built into them, but poor old Michael Keaton had to cross his legs in the prototypes.

One problem with science-fiction is that it dates very quickly. At the time, the first Batman looked really cool, but when I look at it now, it looks like an old Dr. Who costume. Because technology moves so fast, I expect that, in 20 years time people will look at Lost in Space and say: "Look at the costumes, that's when they used to sculpt things". It's quite likely that by then they'll be able to develop computer-generated suits around actors more cheaply than we can actually build them. I can think of at least half-a-dozen actors and costume designers who would be very happy to say goodbye to latex.

After working on underwater costumes for a commercial, Burnham will be developing two creature-heavy projects aimed at children.

Return to Press


Copyright© 2008 Vinilla Burnham